It seems that even a hologram of Chai is still capable of screwing things up… Addressed a collision issue with the "Holo-Chai" Special Attack that could prevent player progress when the decoy is deployed out of bounds during combat. (Track 12) Fixed a rare issue where a successful Rhythm Parry against Kale’s Phase 1 end sequence would result in a game crash.(Track 10) Fixes an issue where the player could still control Chai at the end event of Roquefort’s second phase and potentially fall out of the arena as Phase 3 of the fight begins.(Track 09) Addressed an issue where the FPS would lock at 60FPS for the remainder of the Mimosa fight following the guitar-playing musical interlude section.(Track 06) Fixed an issue where a successful Rhythm Parry against Korsica would result in a game crash.Now, returning to the Hideout requires you to hold the cancel button while in the Training Room menu. Adjusted the menu in the Training Room to avoid accidentally returning to the Hideout.
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